Man, something about the lighting or the render engine in Poser just screams "this was done in Poser!"..this is probably one of the best if not the best uses of the engine I've seen, but it still manages to have that unreal look that most Poser models have. Is there any way around that? Is it that Poser has no sub-surface scattering or something?
"this was done in Poser!" very funny, but you are right! It`s old picture that why i didn`t remember about indirect light, but the model has not SSS. "Is there any way around that?" Yes! Photoshop! It`s joke of course. Now I use indirect light and SSS and i use Photoshop filters. Result you can see at my newest pictures. It will be interesting to know your opinion. Think Poser still screams "this was done...", but I hope that the pictures are better!